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![]() Requirements for HD resolution modes on normal Vita and PSTV. Please read this before asking questions!ġ. Implemented proper AVC decoder flushing on stream resume Fixed all issues related to touch input (such as special keys being accidentaly recognized when moving cursor) First finger hold, second finger move: mouse wheel scroll (recognition stops when any of the fingers released) ![]() After mode is entered, you can freely drag finger to move cursor (recognition stops when finger is released) Tap and hold in one place: enter hold left mouse button mode. First finger hold, second finger tap: right mouse button click (recognized on release of second finger) Tap: left mouse button click (recognized on release) It is now as close as possible to laptop touchpad. Touchscreen/touchpad (DS4) input has been reworked. DS4 touchpad on PSTV will now work in direct input mode (full touchscreen simulation) Moonlight stream will now not disconnect when you suspend application Audio stream can now be continued with application suspended Audio stream can now be continued with the screen off Added support for native 1920x10x720 resolutions ![]() ![]() You need to complete that mission before the upper-right timer expires. ![]() You pull one off, get a cutscene, and then are dropped back into town to choose the next bite-sized adventure on your map. This is the basic setup for each of these missions. When I made it to the safe house, a score card popped up to let me know how many kills I had racked up and gave me a letter grade. When I climbed in the car and started heading toward the safe house, I could net more points by speeding and drifting. Chain kills together and I'd get a bonus. Pop a guy in the head with my Tommy gun, and a little "+100" would pop up. The addition here was that when I whacked guys, I was getting points. Jimmy was able to take cover on cars, switch weapons with the D-Pad, and so on. This was the Mafia II gameplay we've written about so many times before. My first mission just had me blasting guys and trying to make a getaway. Jimmy ends his spiel by telling you this is the day he gets "f***ed." I didn't get to that part in his story, but I did get to tear around the streets of Empire Bay and whack some fools. The first mission opens with a cutscene narrated by Jimmy as he bashes his car windows, pops dudes and goes through some similarly nefarious acts. Instead, you're Jimmy, a hired thug who only cares about the mission and money at hand. In this pack of quests, you're not going to play as the main character of Mafia II's story. Now, however, we've been lucky enough to actually play the first three missions.Ĭlick here to watch the DLC in action. Sounds good, but you knew all that, right? We reported on this stuff a few weeks ago. ![]() Reloading the game brings it up to like 70fps in FSR and feels normal. FSR mode might say 40fps and default scaler might be 42fps but FSR mode feels like its 20fps. Disabling FSR and leaving it to default scaler always results in slightly higher fps and much more responsive gameplay when the bog downs happen. Sometimes reloading the game fixes it (literally close to 100% fps increase). I'm having trouble pinpointing exactly what happens but it feels like the game bogs down to shit fps after playing or even just upon loading. ![]() I swear to god something is wrong with FSR in this game, I've tried different AMD drivers, different resolutions, but FSR always manages to eventually just stop providing performance and actually does worse than with FSR off. We use cookies to personalize content and ads, provide social media features, and analyze the use of our website. This helps us measure the effectiveness of our marketing campaigns. Microsoft Advertising uses these cookies to anonymously identify user sessions. It also serves behaviorally targeted ads on other websites, similar to most specialized online marketing companies. The Facebook cookie is used by it's parent company Meta to monitor behavior on this website in order to serve targeted ads to its users when they are logged into its services. Google will use this information for the purpose of evaluating your use of the website, compiling reports on website activity for us and providing other services relating to website activity and internet usage. The purpose of Google Analytics is to analyze the traffic on our website. Security (protection against CSRF Cross-Site Request Forgery) Stores login sessions (so that the server knows that this browser is logged into a user account) which cookies were accepted and rejected). Storage of the selection in the cookie banner (i.e. being associated with traffic metrics and page response times. Random ID which serves to improve our technical services by i.e. ![]() Server load balancing, geographical distribution and redundancy |
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